Mario 64 Wii Wad

WiiWii

Paper Mario 64 Wii Wad Manager

Mario 64 wii wad

Aug 11, 2020 Excellent, I will download it to test on my Wii U. I wonder if with this port it is possible to run Super Mario 64 natively at 720p or 1080p 16:9 on Wii U (since the Virtual Console version was stuck at 480p with a 4:3 aspect) or at least run mods with better 3D models. Wii VC mode handles VC WAD titles while Native mode handles ROM files directly. Native mode skips most of the code used in Wii VC mode, which results in a faster patching. Supported ROM files can be found in.NES,.SFC,.SFM,.N64,.Z64 and.V64 The Patcher64+ Tool only supports the N64, NES and SNES consoles currently. Super Mario 64 Not4 Works perfectly. Super Mario 64 - Shindou Editon Not9 Works perfectly. Super Mario 64 not4 works perfectly. Super Mario 64: Chaos Edition 1.3 Not64 Works perfectly. Super Mario 64 Multiplayer 1.3 May crash sometimes due to programming glitches, but works fine otherwise. Could you or anyone else who has these WADs upload them to a site like Thanks! I'm looking for Virtual Console WADs particularly for PAL. I port codes and would need the WADs for making RAM dumps in Dolphin.

A.wad file of Super Mario 64 for Virtual Console on Wii. Click here: Super Mario 64 (USA) (N64) (Virtual Console).wad to download your game!

Super Mario 64 Wad File

Super Mario 64 re-imagined as a multiplayer game, created after dozens (if not hundreds) of grueling hours of reverse-engineering.
I've also included the extensive documentation for those interested.
Downloads:
​SMSR Multiplayer 1.2.1 (Mirror)
​SM64 Multiplayer 1.4.2
​SM64 Multiplayer 1.3.1 [Wii WAD]
MEGA Decryption Keys:
SMSR Multiplayer 1.2.1: !QRMNYXLfLmirmd7ZtVljJNeb4gIeUMlsaYFocT5LdB0
SM64 Multiplayer 1.3.1 [Wii WAD]: !77CA-m4YtOa5m4w8yp3iHiLin9c_y53u0kaeViQzfjs
​Note: If you are not using the included emulator, you will need to set the default memory size to 8MB under advanced settings in PJ64.
(This post was last modified: 04-10-2017, 05:23 PM by Skeletons.)